Bumiko Get it עברית

A real creature in a capsule. A whole adventure on your phone.

Inside the capsule are a printed creature and a note with a code. Scan the note, and the creature wakes up in the game: he talks to you, fights by your side and sets out on a journey with you.

Get the game See what it looks like

iPhone only, for now.

20 seconds of the game, silent. The game is in Hebrew.

Four creatures. Only one in the capsule.

Each comes from a different place, looks for something different and fights his own way. Who did you get? You find out only when you open it.

From a capsule to a creature that wakes up

  1. Open a capsule. Inside are a printed creature and a note with a code.
  2. Scan the note with the iPhone camera.
  3. The creature wakes up in the game, and from now on it is yours. You can give him a name.

All the details, and what to do if something doesn’t work

The creature wakes up from the capsule.

Short battles, wave after wave

Every battle brings waves of enemies, and at the end comes a boss. Each creature fights his own way: one charges, one dodges, one grows a hungry flower and one rolls boulders.

When you level up, you pick one power out of three. So every battle plays a little differently.

The level-up screen, in Hebrew: three powers to choose from, a light jump, a frozen puddle and a second chance.
A battle in the arena, with the big boss.

Your Bumiko tells only you

The closer you get, the more your Bumiko tells you about who he really is. Each of the four has a story of his own.

A day without playing loses nothing. The story simply waits.

For parents

What is stored, and how to restore on a new phone

Who is waiting in your capsule?

Get the game Where to buy capsules